My Famicase Exhibition 2023

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Fruitality
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My Famicase Exhibition 2023

My Famicase Exhibition 2023 will be opening at METEOR in less than one week - 29 April.

http://famicase.com/

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Who's in this year? Are you happy with how your submission came together compared to any previous entries?

Is anybody lucky enough to be visiting (or living in) Tokyo throughout the exhibition, and will have the opportunity to check it out in person?

I'm in at #34 this year! Can't wait to see all the other entries!
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malyzar
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I'm in at #75 and am pretty stoked about my submission. It's very simple, but I think it's effective. I also worked up covers for the manual and box. Very excited to share and see everyone else's. :D
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phearhead
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I'm in this year at No.102!

I'm pretty happy with how my cartridge came out this year, but mostly just because of the exploration involved with it. A fun idea that actually panned out for once.
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turnwrighthere
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I’m #69 this year. I have never started working so early which was nice. Usually I’m a ball of stress the day or two before it’s due. Being able to step away and come back to it with fresh eyes was a lifesaver.
I had a few assets I loved, but what I built around them kept changing. I’m not sure if I’m 100% happy with the layout, but the vibes are immaculate so I’m content.

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The last time I made a forum signature I barely knew HTML
geometric
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If I manage to get out there, I'll try and post some pics! It's clear across the other side of Tokyo for me but maybe I can do a combo trip and do some cowork at Pico Pico Cafe while I'm in the area.
Fruitality
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Hey! Famicase is opening in... less than two hours!!

Can't wait to see what you've all made and hear about how the design came together!
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taiyoracing
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Where do you get your updates? I've been following METEOR for quite a while but I missed the submission date ;;;
malyzar
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taiyoracing wrote: 28 Apr 2023, 23:27 Where do you get your updates? I've been following METEOR for quite a while but I missed the submission date ;;;
They usually post updates on Twitter, but their website is also a good place to keep an eye on. Submissions typically open February 28 each year. Mark your calendar! :)

https://famicase.com/
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phearhead
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Should we share our latest submissions in this thread?! I don't want to flood it. :P
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malyzar
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phearhead wrote: 29 Apr 2023, 01:29 Should we share our latest submissions in this thread?! I don't want to flood it. :P
Let's do it! Let's gooooo!
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Fruitality
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Here's mine for 2023:

#34: Atacama

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Prepare supplies, gather guanacos, and navigate across the unforgivable Atacama Desert. Can you make it to the other side? What ancient wonders will you discover along the way?

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This one was a fun little design journey! Inspired by my trip to the Atacama desert in Chile (and other Andean regions) in late 2022, and contains some cool nods to Chile and Andean cultures.

1 - The Maze

It's an actual maze! See if you can solve it. You can start from either side :D. This was absolutely the most time-consuming part of the design, as I had to repeated redesign the maze walls to make it work, and keep it symmetrical around the Chakana.

2 - The Logo
The logotype was created from the Hartwell typeface by David Suid, a type designer from Santiago. I found it after scouring this incredible Chilean Font Scene collection. Definitely worth a look through!

For the type, I wanted to take inspiration from this unique and specific style of hand-written signs which are generally used during protests or street art:

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This kind of hand-painted graffiti is everywhere in Santiago and throughout Chile, especially in the wake of the 2019 protests. I really wanted to incorporate this into my design in some way.

3 - The Patterns

The pattern decorations, and the style of the maze walls, are also a representation of patterns that commonly appear across Andean textiles, and were used to tell stories through design.
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4 - The Petroglyphs (cut from final design)
Along the way, I'd made some little tiles to represent petroglyphs which are found carved all across the desert. These were often used as waypoints and warnings by the Andean cultures at the time.

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Ultimately, I couldn't make them fit well inside the maze or the design, so I removed them in favour of the single Chakana design in the centre of the maze.

Super happy with how this one came together!
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malyzar
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Fruitality wrote: 29 Apr 2023, 07:13 Here's mine for 2023:

#34: Atacama
Amazing work, dude. And it's so cool that it was inspired by your actual experience.

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Here's my entry this year:

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BLACKLIST: You’ve been given a list of names. Your job will be done when all the names are crossed out. (#75) It's essentially a Hitman-like game. With a big twist (the final name on the list... is your own!) The design is heavily inspired by Bao T. Nguyen's "Ammo" project. And the logo was the result of a type experiment that began as a riff on the logo for the 1998 game Hardwar (by tDR). Very simple stuff overall, but fun to make and looks cool, imo.

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See an (extremely simple) animated version of the logo and a few more details on my website: https://mattcolewilson.com/blacklist.html
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phearhead
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Here's my entry for this year!

Legacy
No.102 → My Famicase Exhibition 2023

1,000 years have passed since the last appearance of the Tatras range, and it has taken humanity that long to recover from the damage of the otherworldly being. A new age has begun, but new dangers lie ahead for a civilization on the brink of discovery.

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Legacy acts as a continuation of the TATRAS games that I had made in previous years. Taking a huge step forward to establish a new setting, new characters, etc.
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RogueCache
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It's finally time to share! Here's my submission: Dynamic Kendama

Famicase2023forum.jpg
Famicase2023forum.jpg (167.34 KiB) Viewed 6468 times
Test your skills, learn new tricks and impress your friends in this skill-based, high-intensity simulation game for all ages! | 1-2 Players | Genre: Action/Simulation/Sports

Played a lot of Switch Sports and with a lot of skill toys around the time I put this together. Let me know what ya'll think!
Dan
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All the submissions so far this year continue to raise the bar, y'all are so damn talented!!

This is my entry this year, no.75: Metro Maker

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The perfect city must have a perfect metro system. Connect riders with their destinations as efficiently as possible in this single-player puzzle game.
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